Skip to Content

Interview with our Costume Designer, Elivia Bovenzi

Position and include a one line description of what your position does? 

I am the Costume Designer. I’m responsible for dressing the actors in clothes that enhance their character.

Brief background?

This is my fourth production with NYSX. I currently work as a freelance costume designer in NYC, and I am dreaming of getting a dachshund someday... 

Favorite Shakespeare play and why?

Hmm. Probably a Midsummer’s Night Dream. From a design standpoint there are lots of fun things to create: fairies, lovers, a man with a donkey head...

Two words to describe Much Ado?

Manipulated love.

How did you get into your area of design?

Theatricals run in my family. My grandfather was an actor, director, and playwright. His kids all acted in his plays, including my father, who then went on to become a Set designer and an architect. I, too, started off as an actor, but soon found a more creatively fulfilling role being a designer. 

What kind of research did you do for Much Ado?

Our color palette is very “Candy Crush.” Bright. Monochromatic. Fun and playful. I did a lot of high fashion research, looking at editorial photo shoots and and street fashion.

How does your design convey the themes of the play?

Much Ado is a comedy, so we wanted it to be bright and fun. The clothes certainly reflect that. Also: in this production we have a theme of how modern technology can interfere with the truth, therefore mis-truths become widely spread, negatively (and sometimes positively) affecting the relationships of the characters. Social media and online communication are used throughout the play so I wanted the characters to have a quality of that ideal, “curated lifestyle" look, that is heavily present in online profiles. 


What is your favorite and/or most challenging part of the job?


My favorite part of the job is seeing everything on stage for the first time. It’s a great feeling of satisfaction and accomplishment. 


The most challenging part is to find a way to achieve a high standard of design using not-so-many dollars… but it brings a better understanding of the adage “necessity is the mother of invention.”